Funny as hell, all the way to the end.
Good visuals, trippy moments reminiscent of the actual Pink Elephants from Dumbo.
I wish it was longer, but hey; what you see is what you get.
I guess Superman ran out of fucks to give.
Funny animation, dude.
If anything, this game taught me the meaning of hopelessness. I couldn't find a legitimate way to lock all exits, and despite my multiple tries at restraint and making the potion I failed every time.
I've never seen my efforts squandered to effortlessly by a game.
You do get points for one hell of an atmosphere, though.
I hope you're not offended when I call this an "interactive short story." Artistic, simple, atmospheric. I felt claustrophobic in the ship and vastly alone outside. As for scary... I've played Gyossait, so I've seen worse. Still good. The dead John was a creepy presence, and the Bizarro-y red green world was psychological torture. Walking that green bar, not knowing what would happen was probably the scariest part of the game to me.
Ha, I've figured it out! This is a tower defense game, with all the novelty of a classic game. When I first saw this I was saying to myself "it's about time!" and the game was what I expected, but I realized that this was tower defense, right after I realized why the AI moved like it did.
Novel idea, props for the retro feel.
If I didn't know any better, I'd say that you make the best chipstep ever. Good job... it's a great contrast to PewPewPew.
Whatever you're doing keep it up. I love it when bass drops are semi-predictable.
And the roaring bass is sweet, as usual.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.