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You know those games that are ".exe" files that end up being awesome? Like or something along those lines? Yeah, the fan-made ones.
Well, this amazing person that goes by "Anibache" made this awesome mashup with most of the main characters featured in every game. It's awesome, I love it, it's two-player, and it's one of the best of its kind.
I found it while playing . While looking for guides on YouTube I came across multiple Tales mashups, but ACS shined through. After the excruciating download process, I was ready to begin.
And dear God, was it fun to learn and play. I could pick basically anyone with a sword and understand how to play them based of their fighting style. It's command-based with intense combo strings and flashy super attacks (called Hi-Ougi in Tales games). I loved every bit of it. Best of all, There's multiple mods to the game, so I have eight custom characters. I like to have options. :P
Which brings me to my final subject. This game will become as personalized as an Apple product; everyone has the same game, but what's inside is almost always different. I combed forums and videos for my mods (like exclusive characters and templates). I know mine is different from anyone else's in the world.
Whoa, that was a little creepy. Oh, well. Type in "Act Cadenza Strife" to see what I've been on about. I've had this game for two years and I haven't tired of it yet.
Ken Masters of the Street Fighter franchise is like Luigi in Mario's world. He's completely overshadowed by his company's preference for the first one. Ken is used more than Ryu, yet Capcom continues to capitalize on their mascot. I'm glad that Ryu is a fighter at heart and won't ever get laid and all, (just kidding) but it sucks that he gets so much attention. Ken knows the basics of his fighting style and took it further with flourish and fire; Ryu gets all the new attacks (UMVC3, I'm looking at you) and story-based events. Even his "what if" character gets more attention than Ken?
But who is ignored more than Ken? Why, Ken, of course! Or Ken's canonical evil form, Violent Ken. He's a completely different shotoclone, and far harder to use than Ryu, Ken, or Akuma. Playing Violent Ken is a timing-and-counter game, and that's my specialty. But as far as I know, he only appeared in SNK vs. Capcom: SvC Chaos for the Neo-Geo Arcade. For such an interesting character, he's been ignored by everyone. Except me... I love this guy. Him and Charlie Nash (who is also missing from Capcom at the moment).
I dunno; in my opinion, he beats Evil Ryu by a long shot. Even their names differ. Evil Ryu is just that: an evil Ryu. He's basically a fusion of Akuma and Ryu. But Violent Ken is entirely different. Violent Ken is obsessed with fighting powerful opponents, much like Ryu. But he's sadistic, smooth, taunting and cunning. His fireball is near useless; only used to apply far-away pressure or crush wake-up Super attacks. His hurricane kick is used only for air-based counters and a teleport mechanic. His Shoryuken is a punishment for those off-guard and hasty finishers. He also gained a teleport designed to blaze past projectiles and chargers; it is usually followed up with a Shoryuken or Super Combo. His true power lies in his normals. His voice challenges people to try and hit him. He's perfect for players like me.
Oh, well. a man can only hope; it's not like Capcom listens to their supporters lately or anything. To end this, here's a little Shoto-party. The Violent Ken sprite is custom-made by me, of course. Ciao.
I noticed something. Have you ever been playing a game like Street Fighter or Mortal Kombat and you can just tell when you're gonna lose? I get this sensation that I'm about to lose a lot, but I still play. Sometimes it just seems like that enemy was programmed to beat your style. It happens to me too often to deny its validity, but there's a smidgen of paranoia in that hunch; hence, I won't say so for sure.
If you're wondering, I'm talking about Street Fighter Alpha 3. I beat that game with all my favorite characters (its insanely fun), but when I try new ones or ones that I don't play as much, I get crushed. Same went for UMK3 and even Super Puzzle Fighter.
...or maybe I just suck...
This post is to convey my mission in gaming. As many adults think that games are a waste of time, I decided to take another stand on it. I love RPGs with a burning passion. Final Fantasy, Phantasy Star, Pokemon, Grand Chase-- they are the reason I play games. I love to explore our world, but this world isn't the nicest or calmest (my region gets crazy sometimes), so I make up for that by exploring someone else's world. It gives me inspiration to write, to draw, to create things with my own hands. The bonus is getting to know the story behind that world and the parallels that it has to ours. I also play games like Street Fighter and Tekken, but that's purely competitive. I find sports games entirely pointless if everything in there is possible in real life, because that's just wasted adrenaline.
Gaming is my escape from this world: my coping mechanism. Without them, I'm just a really good-looking geek. :)
Jes' kidding, but yeah. Video games.